About me

Resume

Welcome! I’m a versatile Game Designer, both technical and creative. I have 3C, AI and Combat Design as a main focus but I’m proficient in all kinds of fields. you’ll often see me writing documents, crafting some code/animations or communicating with people from all trades.

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Major Projects

Robot'em Up! - Graduation Project - 2019/2020

Lead Game Designer | Vision Owner

A 2-player beat'em up in which you fight using Basket-ball moves with an energy ball. Pass, dodge and dunk on your enemies and progress through a mysterious city.

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8

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9 Months

Graduation

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Unity

Towaga Among Shadows - Sunny Side Games - 2019

Game Designer

Towaga Among Shadows is an Action-Packed Twin-Stick Arcade game.

Released on Switch / PC / iOS / MacOS.

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14

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4 Months

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Professional

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Unity

Ary and the secret of seasons - Fishing Cactus - 2018

Game Designer | Level Designer

Ary is a 3rd person Zelda-Like game where you manipulate seasons to solve puzzles, fight and discover the world.

Released on PS4 / PC / Switch

12

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4 Months

Professional

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Unity

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Solar - 3C Prototype - 2019

Game Designer | Gameplay Programmer

3C prototype inspired from Dishonored and Apex. I wanted to make a base for a dynamic Immersive Sim, using the sun's energy to cast abilities.

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1

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2 Months

Personal

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UE4

Voodoo Hyper Casual Prototypes - 2019

Game Designer | Gameplay Programmer | Producer

Games made in collaboration with Voodoo. Control a car, dodge obstacle and build momentum to break as much walls as possible. 

4

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2 Weeks

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Professional

Unity

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