About me

Resume
Welcome! I’m a versatile Game Designer, both technical and creative. I have 3C, AI and Combat Design as a main focus but I’m proficient in all kinds of fields. you’ll often see me writing documents, crafting some code/animations or communicating with people from all trades.
Major Projects
Robot'em Up! - Graduation Project - 2019/2020
Lead Game Designer | Vision Owner
A 2-player beat'em up in which you fight using Basket-ball moves with an energy ball. Pass, dodge and dunk on your enemies and progress through a mysterious city.

8

9 Months
Graduation


Unity
Towaga Among Shadows - Sunny Side Games - 2019
Game Designer
Towaga Among Shadows is an Action-Packed Twin-Stick Arcade game.
Released on Switch / PC / iOS / MacOS.

14

4 Months

Professional

Unity
Ary and the secret of seasons - Fishing Cactus - 2018
Game Designer | Level Designer
Ary is a 3rd person Zelda-Like game where you manipulate seasons to solve puzzles, fight and discover the world.
Released on PS4 / PC / Switch
12


4 Months
Professional

Unity

Solar - 3C Prototype - 2019
Game Designer | Gameplay Programmer
3C prototype inspired from Dishonored and Apex. I wanted to make a base for a dynamic Immersive Sim, using the sun's energy to cast abilities.

1

2 Months
Personal


UE4
Voodoo Hyper Casual Prototypes - 2019
Game Designer | Gameplay Programmer | Producer
Games made in collaboration with Voodoo. Control a car, dodge obstacle and build momentum to break as much walls as possible.
4

2 Weeks


Professional
Unity
